A handful of dedicated Volition devs worked on this in their free time to update the engine and remove memory restrictions, as well as finding a way for individual mods to interact and work correctly with each other without the need for running special tools. "There were many challenges in implementing Steam Workshop support since the game was not originally designed to support modding. Volition said some words through their fingers and keyboards: Hopefully the increased attention will encourage folks to make more mods too. You can already find new (and old) clothes, new weapons, more paint colours, more homies, cheats, and a fair bit of other assorted wackiness. Not many mods are live in the SR4 Steam Workshop yet but presumably more modders will be bringing their work over from other hosts. Fine then, go on, go and play Saints Row 4 mods easily with its fancy new official Steam Workshop support, see if I care. Where's the graft? I swear, some of these kids playing mods these days haven't even lost fingers to cyberfrostbite. The youth of today are spoiled, simply clicking a few buttons in the Steam Workshop to install and play mods. Back in the day, to install mods we needed to trudge through the digital snow - upcyberhill, both ways - and we'd consider ourselves lucky if we only got caned thrice for mistyping DOS commands.
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